All Beacons Lords Of The Fallen Complete Location Guide
Navigating the dark fantasy realm of Mournstead requires players to make pivotal choices that shape the fate of the world. Central to the narrative progression in Lords of the Fallen are five major corrupt red beacons scattered across vast, interconnected regions. Restoring or ignoring these massive structures directly influences which ending you achieve during your journey.
Forsaken Fen and Fief of the Chill Curse Beacons
The first beacon most Lampbearers encounter is located within the murky depths of the Forsaken Fen. After navigating through swampy terrain and defeating the formidable Hushed Saint boss, you will find the beacon resting just beyond the main arena. Purifying or interacting with this site marks your official entry into the broader quest of handling Adyr's influence.
Another crucial beacon resides in the frozen wasteland known as the Fief of the Chill Curse. Accessing this area requires opening the locked bell door near the Windmill vestige using the Fief Key. Traversing the icy caverns leads to a confrontation with the Hollow Crow, after which the local beacon can be reached.
Tower of Penance and Abbey of the Hallowed Sisters Beacons
Deep within the grim structure of Manse of the Hallowed Brothers sits the daunting Tower of Penance. Players must descend through dangerous platforms and defeat the boss at the base to acquire the elevator key. Taking the lift back up to the top floor unlocks access to the high beacon overlooking the region.
Further along the path lies the grand cathedral territory of the Abbey of the Hallowed Sisters. Adventurers must fight through dangerous holy knights and radiant spellcasters to reach the Empyrean at the summit. Defeating Judge Cleric allows players to interact with the fourth major beacon of the campaign.
Upper Calrath and Final Steps
The remaining beacon is situated in Upper Calrath near the Skyrest Bridge shortcut. Reaching this pillar usually requires returning to the alleyways after completing other late-game zones and confronting the Lightreaper. Defeating this recurring boss unblocks the plaza housing the beacon.
Before interacting with any beacon, remember that your choices permanently decide your story path. Cleansing all five beacons guarantees the Radiant ending, while leaving them untouched allows you to pursue the Umbral or Inferno routes. Planning your route carefully ensures you do not accidentally lock yourself out of desired achievements or character classes.